Video game In development
BREACH
Team-based multiplayer FPS on destructible voxel terrain. Walls can be breached, cover can be built, and whatever loses its support comes down.
- Authoritative server, client-side prediction and lag compensation
- Structural collapse computed live during the match
- Assault, Team Deathmatch and Domination modes, with bots
- Per-class progression tied to the Steam account
- Automated test suite replayed on every build










